Product on sale

SketchUp Pro 2025 + V-ray

Original price was: R2 800.Current price is: R300.

18 products sold in last 13 hours
Selling fast! Over 14 people have in their cart
No tax

SketchUp Pro for Windows PC applies from the earliest design stages to the end of construction. Programming, diagramming, design development, detailing, documentation, RFIs—wherever you need drawings, you need SketchUp Pro.

INSTANT DELIVERY TO YOUR EMAIL .FULL VERSION . ONCE-OFF PURCHASE . NO MONTHLY SUBSCRIPTION

20 people are viewing this right now
  • Check Mark Estimated Delivery : Up to 10 Minutes
  • Check Mark Email Delivery
  • Visa Card
  • MasterCard
  • American Express
  • Discover Card
  • PayPal
  • Apple Pay
Guaranteed Safe And Secure Checkout

What’s New in SketchUp 2025?

SketchUp for Desktop

  • Environments – The new Environments panel provides options for toggling on and adding 360° image files to SketchUp models, adding a sky dome and lighting for dynamic reflections.
  • Photoreal Materials – Photoreal Materials are now available as a new face style enabling materials with physically based rendering (PBR) textures to react dynamically to the light and surroundings of a model’s environment.
  • Generate Textures – A new generative AI tool, available when editing a material, that creates PBR textures for materials that don’t have them.
  • Trimble Connect: Import, Save Out, Reload – New Import, Reload, and Save Out options are now available as part of SketchUp’s native Trimble Connect functionality.
  • Apply Tags to Scenes – The new Apply Tags to Scenes context menu option can apply the visibility of selected tags to selected scenes.
  • Extension Migrator – The Extension Migrator is a new SketchUp Labs extension that helps migrate your other extensions when updating SketchUp to a new version.
  • Purge Unused Reminder – By default, a reminder will now appear when saving a file asking if you would like to purge unused assets, preventing model bloat.
  • Modeling Tool Improvements – SketchUp 2025 introduces improvements to the Rotate tool, Arc tools, Snaps, and Text tool.
  • Interoperability Improvements – SketchUp 2025 improves both IFC and Revit interoperability.
  • Install V-Ray on Windows – The Windows Installer now offers Studio subscribers the option to download and install V-Ray for SketchUp.
  • Farewell, Style Builder – The Style Builder application is no longer included in SketchUp and will no longer be supported.

LayOut

  • Move, Rotate, and Scale – The Move, Rotate, and Scale tools received updates to their functionality and now operate a lot like they would work in SketchUp.
  • Join and Split – The Join and Split tools can now help you separate the line segments in a selected entity or mend selected segments into a complete entity.
  • Zoom Window – The new Zoom Window tool (Z) allows you to zoom into a selected area of your document.
  • Photoreal Materials and Environments – LayOut will render any Environments or Photoreal Materials in SketchUp models in viewports and the SketchUp Model panel now contains configuration options for Environments and Ambient Occlusion.
  • Pages Panel Print/Export – The ability to export an individual page, or a range of pages, in your document is now available in the Pages panel.

Bug Fixes and Other Improvements

SketchUp for Desktop

Environments

What We Did

The new Environments panel provides options for adding 360° High Dynamic Range Image (HDRI) files or OpenEXR files to SketchUp models, adding context and dynamic lighting.

The Details

A model’s surroundings can be as important as its form. With the new Environments panel, SketchUp provides all the options needed to add a dynamic environment to a model.

 

In the Select tab, SketchUp provides a selection of default environments you can add to your model right away. And just like the Materials, Styles, and Components panels, you’ll also see options from custom collections. If you have your own HDRI or EXR files, click  to add them to your model. You can also import these files via File > Import.

In the Edit tab, you can adjust how the environment appears in your model with the following options:

  • Set Sun Location – Designate a point in the environment as the source of shadows in your model. If Shadows aren’t already on, activating this option will also turn on shadows and override the time of day designated in the Shadows panel.
  • Use Environment as Skydome – Replace the model’s sky with the environment’s photographic backdrop. Activating or turning off this option will not affect the light provided by the selected environment.
  • Use Environment for Reflections – The chosen environment will act as a reflective light source that photoreal materials can react to.

Photoreal Materials

What We Did

Photoreal Materials are now available as a new face style enabling materials with physically based rendering (PBR) textures to react dynamically to the light and surroundings of a model’s environment.

The Details

SketchUp provides a diverse selection of face styles to help you add details and realism to your model. The new Photoreal Materials face style takes that to the next level. For example, the materials on the left do not have PBR textures. On the right, after adding an environment and using PBR face style, the materials dynamically reflect light and add realism.

Photoreal Materials have physically based rendering (PBR) texture maps. These new materials react dynamically to the light and surroundings of an environment. To support Photoreal Materials, SketchUp uses the following texture maps within a material::

  • Metalness – Identifies how light would reflect off of a surface. Low metalness materials appear dull and flat, while a high value will cause a material to appear more shiny.
  • Roughness – Identifies how rough or smooth different parts of a surface are. Low roughness materials appear glossy. roughness materials will appear rough like sandpaper.
  • Normal – Details a surface with the illusion of depth without changing the shape of an object. A low value decreases detail, while a high value increases detail and may cause the material to look bumpy.
  • Ambient Occlusion – Creates soft shadows in corners and crevices of the material, giving a more three-dimensional look. Low values make shadows look lighter, while high values make the shadows darker.

All materials in SketchUp’s default material libraries are now Photoreal Materials. The default library contains a lot of options, but if you want even more options, head on over to 3D Warehouse and search for Materials.

 

If you already have PBR Materials saved in a USD or GLB file, SketchUp now supports importing and exporting materials using those formats.

Generate Textures

What We Did

A new generative AI tool, available when editing a material, that creates PBR textures for materials that don’t have them.

The Details

Have an older material that you like to use but you want to convert it to a Photoreal Material? With the help of SketchUp’s new Generate Textures option almost any material can be transformed into a photoreal material. With the help of AI, SketchUp will suggest settings for Metalness, Roughness, Normal, and Ambient Occlusion appropriate for the material and automatically update that material within your model. An internet connection is required to use Generate Textures.

To get started, open the Materials panel, select the material you want to transform, and click the Edit tab. You can also use the Paint Bucket to sample a material in the modeling window. A preview of the material appears with a small icon representing the Generate Textures service in the lower right corner. Click the icon to begin texture generation. After a few seconds, the material will update with the new textures and have a cube thumbnail in the preview window.

Apply Tags to Scenes

What We Did

The new Apply Tags to Scenes context menu option can apply the visibility of selected tags to selected scenes.

The Details

Tags and scenes work together to organize a model in a way that best represents your workflow. In older versions of SketchUp, if you import new content into your model it could take a lot of work to set up your tags to control visibility.

To make managing tag visibility in scenes more efficient, we’ve added a new Apply Tags to Scenes option in both the Tags and Scenes panels.

 

To use this new feature, select and set the visibility of the tags or tag folders you want for a scene. Next, select the scenes you want to apply them to. Then right-click in either the Tags or Scenes panel and select Apply Tags to Scenes. All selected tags and their current visibility are now applied to the selected scenes.

Purge Unused Reminder

What We Did

By default, a reminder will now appear when saving a file asking if you would like to purge unused assets, preventing model bloat.

The Details

It may seem obvious, but the more unused assets there are in your model, the larger that model’s file size will be. SketchUp 2025’s new Photoreal Materials are significantly larger than the materials in previous versions, and may cause your models to be larger than you would expect. When a model is too large, you may encounter the following issues:

  • Decreased performance
  • Increased memory usage
  • You model can be harder to manage
  • Conflicts between unused and needed assets
  • Difficulty when trying to export your model to another file type

To help keep model file sizes manageable, a new optional reminder will appear by default any time you save your model asking if you would like to purge unused assets.

 

You can turn this option off by selecting Don’t Ask Again when you see the warning, or in the General section of Preferences.

Learn More

For more information on the option to purge unused assets when saving see Saving a Model.

Modeling Tool Improvements

What We Did

SketchUp 2025 introduces improvements to how the Rotate tool, the Arc tools, Snaps, and Text tool work.

The Details

SketchUp 2025 updates the following tool functionality:

  • Rotate Grips – When the Rotate tool (Rotate.png) is active, rotation grips now appear on group and component bounding boxes. These grips mimic the functionality of the Move tool ().
  • Rotate Protractor – The Rotate tool’s (Rotate.png) protractor now aligns with component bounding boxes and snaps to bounding box midpoint grips.
  • 2-Point and 3-Point Arc – Using the filet functionality of the Arc tools (Arc.png) is now more obvious. After creating a tangent arc, an arc tangent to edges at both ends, SketchUp will show the availability of that arc at other edge intersections on a face. You can then double-click to repeat that arc.
  • Unrounding an Arc – You can now unround a corner by clicking on the convex side of an arc.
  • Connected by Snaps – A new Select > Connected by Snaps context menu option is now available when an entity that is connected to another entity is selected. Choosing this new context menu option will select all entities connected to the selected entity by snaps.
  • Snaps Parallel Inference Lock – You can now lock to a parallel while using Snaps by pressing the down arrow.
  • Snaps Ruby API Support – Snaps are now supported in the Ruby API.
  • Dynamic Values in the Text Tool – Measurements created with the Text Tool () will now dynamically update when the referenced entity is changed. Any dynamic value can be recognized by ‘<>” appearing in the text fields. Type before or after the <> to use custom text alongside dynamic measurements.

Interoperability Improvements

What We Did

SketchUp 2025 improves both IFC and Revit interoperability.

The Details

IFC Imports

  • Geometry Optimization – When importing IFC entities, SketchUp will reuse geometries between components, reducing file size by up to 85% and improving import times.
  • Tags for IFC Classes – Sketchup now creates tags for each IFC class present in an imported file.
  • IFC Class Recognition – SketchUp now recognizes and supports over 180 different IFC classes, providing more accurate classifications and a better representation of imported IFC data.
  • Version Preservation – When importing IFC files, SketchUp preserves the original version, whether IFC 2×3 or IFC 4. Preserving the original version maintains both compatibility and the integrity of data during the import process.

IFC Exports

  • Hierarchy – IFC 4 Hierarchy preservation is significantly improved. Long components are classified better and Outliner structure is maintained during exports. Most IFC class attributes are now better hosted and exported. IFC PropertySets are fully roundtripped.
  • New Dictionaries for SketchUp Components – SketchUp now enhances data handling by restructuring the IFC dictionary with new PropertySets and Classification folders in Component Options. The classification folder now exports data as IfcClassificationReference and its related classes.
  • Component Name Updates – New logic in SketchUp now stores IfcClass in tags instead of on the component instance name. IFC Entity Name is saved in the component instance, and if the component definition is not a GUID, both the component instance and definition names will be used for the IFC Entity name on export.
  • Material Updates – Elements with material associated with a component will have an IfcMaterial with the correct IfcRelAssociatesMaterial linked to it respecting the SketchUp material name. The RGB color of the material will be preserved and exported correctly.
  • Custom-Made PropertySets – Classified IFC components can export custom-made PropertySets and Classifications using the SKC classification system in Model Info.

Revit Importer

  • 3D Views Dialog – The Revit Importer now adds a dialog displaying all available 3D views in your .rvt file. With this dialog, you can import a specific view with that view’s 3D element visibility setup into SketchUp. 2D elements are not supported.
  • Data Preservation – The Revit Importer now preserves critical data embedded in Revit files while accurately identifying IFC classes.
  • Outliner-Based Components – The Revit Importer now creates components in the Outliner based on the hierarchy structure of levels in your .rvt file.

 

Farewell, Style Builder

What We Did

Style Builder is no longer included in SketchUp and will no longer be supported.

The Details

Style Builder — and the aficionados who put it to use — contributed greatly to the breadth of available styles in SketchUp. But Style Builder’s waning use over the years signaled a need for us to modernize and enrich the ways SketchUp helps you express yourself and bring you and your client’s vision to life. While Style Builder is no more, style is as important as ever, which is why we are making investments in a broad range of visualization capabilities that include graphics performance improvement, section display, materials, environments, and generative AI rendering.

LayOut

Move, Rotate, and Scale

What We Did

The Move (), Rotate (Rotate.png), and Scale (Scale.png) tools received updates to their functionality and now operate a lot like they would work in SketchUp.

The Details

Have you ever thought it would be nice if the tools in LayOut worked a bit more like they do in SketchUp? With this update, LayOut’s version of the Move, Rotate, and Scale tools received new functionality that should seem very familiar.

Each tool can now be activated without first selecting an entity in your document. In addition, these tools also received the following functionality updates:

  • The Move tool () now has Copy and Stamp modes and uses Click-Move-Click mechanics.
  • The Rotate tool (Rotate.png) now works just like it does in SketchUp. You activate the tool, place your base point, then place the rotation point.
  • The Scale tool (Scale.png) now has the ability to perform a 2-point scale operation. After activating the tool, select and move the cursor to where you want to scale from. Next, define the second point and start scaling!

Join and Split

What We Did

The Join ( ) and Split () tools can now help you separate the line segments in a selected entity or mend selected segments into a complete entity.

The Details

Both the Join () and Split () tools now include the ability to join selected entities and split a selected entity. That means you can select what you want to use the tool on, activate the tool, and watch as LayOut automatically splits or joins.

To see it in action follow these steps:

  1. Draw a rectangle and use the Select tool to select it.
  2. Activate Split. Each side of the rectangle is now a line segment.
  3. Select each line segment at the same time using the Select tool.
  4. Activate Join. All four line segments are reconnected and are a rectangle again.

Zoom Window

What We Did

The new Zoom Window tool () allows you to zoom into a selected area of your document.

The Details

Zoom Window () can help you hone in on a specific section of your page with speed and precision. Activating the tool or pressing its default shortcut ‘Z’ allows you to draw a selection box in your document. When you are finished drawing, LayOut will zoom into the selected area.

 

Additionally, ‘P’ is now the default shortcut for “Zoom to Page”. Used together, navigating your LayOut document has never been faster.

Visualization, Photoreal Materials, and Environments

What We Did

LayOut will display any Environments or Photoreal Materials in SketchUp models in your LayOut viewports. New Ambient Occlusion options will also be available in the SketchUp Model panel.

The Details

SketchUp’s new Photoreal Materials and Environments will now render in your LayOut viewports. To help support these improvements, new options are available in the SketchUp Model panel.

 

With the new Ambient Occlusion settings you can turn Ambient Occlusion off or on, and adjust both the Distance and Intensity. Changing these options will override any existing settings in the selected viewport.

Under Environments you can edit the model’s environment by adjusting the rotation angle and skydome settings. You can even add an environment if that model didn’t have one yet! Just like the Ambient Occlusion settings, changing these options will override any existing settings in the selected viewport.

Pages Panel Print/Export

What We Did

The ability to export an individual page, or a range of pages, in your document is now available in the Pages panel.

The Details

You may only want to print or export a selection of pages from your document, rather than the whole thing. Now you can easily do so in the Pages panel. You can now select a page or a range of pages, right-click, then select either Export or Print from the context menu.

Bug Fixes and Other Improvements

SketchUp

Tools

  • Improved inference to faces when orienting the Rotate tool’s protractor over faces and sides of the bounding box.
  • Fixed improperly displayed golden ratio detents.
  • Fixed an issue where an off-axis golden section rectangle did not have coplanar corners.
  • Improvements to the Rotate tool, to make the protractor easier to align to the face under the cursor.
  • Fixed an issue where the Move tool rotation grips would turn off if a keyboard shortcut was used to reset axes.

LayOut

Stability

  • We fixed an issue when updating a missing file would cause an unnecessary update.
  • We fixed an issue in “Find and Replace” that could have caused an error or a crash.
  • (Win) We fixed an issue that was causing previously closed files to launch on startup even if they were closed prior to closing LayOut.

SketchUp Model Viewports

  • We fixed an issue where hidden SketchUp geometry would display when exported.
  • We fixed an issue that was causing section fills to become hidden when updated.
  • (Win) We fixed an issue where tag visibility could not be controlled simultaneously across multiple instances of the same model’s viewports using multi-select.

Experimental Graphics Engine

  • Performance for printing speed with experimental graphics was greatly enhanced.
  • Added the missing degrees symbol for angular dimensions when using the experimental graphics engine.
  • We fixed a bug in the experimental graphics engine where glyph descenders get clipped.
  • We fixed a bug where fonts with leading could be misaligned using the experimental graphics engine.

System Requirements and Technical Details

  • Windows 11, Windows 10
  • SketchUp Pro requires.NET Framework version 4.5.2

Reviews

There are no reviews yet.

Be the first to review “SketchUp Pro 2025 + V-ray”

Your email address will not be published. Required fields are marked *